Category Archives: Interview

You Really Don’t Know Transmedia Yet

During the last week of September, Amsterdam’s 5th annual PICNIC conference took place. Since 2006 PICNIC has allowed for scientists, artists, think tanks, marketers, designers, media experts, government leaders,¬†entrepreneurs, inventors, game developers, ¬†students, teachers and many others to come together … Continue reading

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Microsoft’s Kinect priced at $150, Pacther: “standalone price for Kinect is too high”

Earlier yesterday Microsoft announced to the world Kinect’s official pricing of $150 along with a Kinect bundle for $299, which includes the newly announced 4GB Xbox 360 Slim, Kinect, and Kinect adventures. Along with the peripheral Microsoft claimed at least … Continue reading

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Tim Schafer doesn’t want Double Fine to be “the studio that makes that game”

Double Fine has seen a slew of developmental issues since their first original IP Psychonauts and their most recent title Brutal Legends, which has seen a cancelation for it’s sequel. During the recent Develop keynote Double Fine founder Tim Schafer … Continue reading

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G.I.R.L. Talk with Laralyn McWilliams

Laralyn McWilliams of Sony Online Entertainment takes about women and gaming.

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Interview with Hiroaki Yoshiike

Here is a translated interview with the lead level designer of Peace Walker, Hiroaki Yoshiike. This interview originally appeared in Weekly Famitsu, and was translated by Bilingual Diffusion.

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Brian Reynolds on Frontierville

Gamasutra interviews Zynga’s Brian Reynolds on their new game, FrontierVille. Link

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